横版闯关游戏的制作方法
1、首先,新建Co罕铞泱殳cos2d-win32工程,工程名为"PompaDroid",去除"Box2D"选项,勾选"Simple Audio Engine in Cocos Denshion"选项;

3、文件GameScene.h代码如下:#pragma once#include "cocos2d.h"#include "GameLayer.h"#include "HudLayer.h"

5、virtual bool init(); CREATE_FUNC(GameScene); CC_SYNTHESIZE(GameLayer*, _gameLayer荑樊综鲶, GameLayer); CC_SYNTHESIZE(HudLayer*, _hudLayer, HudLayer);
